Saturday, May 30, 2009

Lord Knight - different versions

Index
  1. Changelog & Updates
  2. Introduction
  3. Overview of the different versions
  4. Stat-Builds
  5. Skill-Builds
  6. How to level up
  7. Equipment & Items
  8. How to play
  9. Credits

Quote:
Changelog & Updates

Saturday, 24. May 2008

  • Edited Stat-Builds
  • Edited Equipment & Item section
  • Edited WoE-Defending & -Attacking in the How to play section
  • Edited Pictures to the How to level up section

Quote:
Introduction

Welcome to my guide, I hope you enjoy reading this bundle of letters and learn more about Lord Knights.

Quote:
Overview

Now my work begins, so let's start.
At this point many of you will say "There is a MvP-Build, WoE-Build, PvP-Build, etc.", but I sum it up to only 3 Builds:

  • Tank
  • Damage-per-second
  • Hybrid
So what do I mean now?
Let's go on with the Tanker.

Tanker

A Tanker is meant to be a Vit skilled Knight to take the damage instead of his mates.

Damage-per-second

This build is based on a good amount of damage, so you need a lot of Agi to boost your attack speed and Str to boost your damage.
Farther you can go for Luk to crit better than an Assassin.


Hybrid

A Hybrid is in my opinion the best one especially as Rebirth Class with +100 Stat points.
This build is moderate Vit, Agi, high amount of Str and some Dex.


Quote:
Stat-Builds

Here you can find a calculator

Tanker

Str = 95 + 15 / 95 + 25 (Buffs)
Agi = 1 + 8 / 1 + 20 (Buffs)
Vit = 82 + 8
Int = 28 + 2 / 28 + 12 (Buffs)
Dex = 51 + 9 / 51 + 19 (Buffs)
Luk = 7 + 3

HP = 18946
SP = 497
Hit = 159
ASPD = 163.8


Damage-per-second (w/o luk)

Str = 95 + 15 / 95 + 35 (Buffs, 2x Muscle Ring, Firelock Soldier Card)
Agi = 72 + 8 / 72 + 20 (Buffs)
Vit = 2 + 8
Int = 10 + 2 / 10 + 12 (Buffs)
Dex = 71 + 9 / 71 + 19 (Buffs)
Luk = 7 + 3

HP = 10969
SP = 428
Hit = 179
ASPD = 176


Damage-per-second (w/ luk)

Note: This build is heavily based on Equipment, you will need Crit Rate increasing Items and Cards.

Str = 95 + 15 / 95 + 35 (Buffs, 2x Muscle Ring, Firelock Soldier Card)
Agi = 72 + 8 / 72 + 20 (Buffs)
Vit = 1 + 8
Int = 8 + 2 / 8 + 12 (Buffs)
Dex = 21 + 9 / 21 + 19 (Buffs)
Luk = 67 + 3 / 67 + 33 (Gloria)


Hybrid

Str = 95 + 15 / 95 + 35 (Buffs, 2x Muscle Ring, Firelock Soldier Card)
Agi = 52 + 8 / 52 + 20 (Buffs)
Vit = 52 + 8
Int = 38 + 2 / 38 + 12 (Buffs)
Dex = 51 + 9 / 51 + 19 (Buffs)
Luk = 2 + 3

Explanation: What are the stats needed for now?
Str gives you the needed strength and power.
Agi gives you more attack speed.
Vit gives you more survivability and status resistance.
Int gives you higher amount of SP to spam your devastating Skills.
Dex gives you Hit so you won't miss the target while auto-attacking.
Luk gives you Crit chance, this hit can't miss and is higher than your normal attack damage.

The Tanker mostly needs damage reduction items, so the stat-boni only get increased by buffs.

The DPS (w/o luk) should go for str-equip, he easily reachs 130 Str.

The DPS (w/ luk) could need str/crit, I decided str because with gloria and his base luk he reachs good critical rate.

The Hybrid can decide between damage reduction items or to go for str-equip to reach 130.

Note: For PvP/WoE I always would go for damage reduction equipment, because the damage boost between 120 and 130 str isn't that great in my opinion.


Quote:
Skill-Builds

Here you can find a Skill Calculator

Tanker

Bash - 10
Increase HP Recovery - 10
Magnum Break - 5
Sword Mastery - 1
Two-Handed Sword Mastery - 5
Provoke - 10
Endure - 8

Spear Mastery - 10
Peco Peco Ride - 1
Cavalier Mastery - 5
Pierce - 5
Spear Stab - 5
Spear Boomerang - 5
Brandish Spear - 10
Berserk - 1
Tension Relax - 1
Concentration - 5
Aura Blade - 5
Spiral Pierce - 5
Traumatic Blow - 3
Vital Strike - 8

Explanation: Aura Blade & Concentration buff your damage and Hit. Bash, Brandish Spear and Spiral Pierce are your main spells.
Also Vital Strike is recommended because it changes statuses of the enemy.
In the end if you are low health you can put on Berserk to finish them off.


Damage-per-second

Bash - 10
Sword Mastery - 1
Two-Handed Sword Mastery - 10
Endure - 5
Provoke - 10
Magnum Break - 3
Increase HP Recovery - 10

Bowling Bash - 10
Parrying - 10
Concentration - 5
Peco Peco Ride - 1
Cavalier Mastery - 5
Traumatic Blow - 5
Spear Mastery - 5
Aura Blade - 5
Berserk - 1
Two-Handed Quicken - 10
Counter Attack - 5
Spear Stab - 5

Magnum Break - 5 (+2)

Explanation: Same as above, Aura Blade & Concentration buff your damage and Hit slightly.
Don't forget Parrying, it has 50% chance to block physical attack.
Bash, Bowlingbash and Traumatic Blow are your main skills.
Berserk is your trump.


Hybrid


Bash - 10
Sword Mastery - 1
Two-Handed Sword Mastery - 10
Endure - 5
Provoke - 10
Magnum Break - 3
Increase HP Recovery - 10

Bowling Bash - 10
Concentration - 5
Peco Peco Ride - 1
Cavalier Mastery - 5
Spear Mastery - 10
Aura Blade - 5
Berserk - 1
Two-Handed Quicken - 10
Counter Attack - 5
Spiral Pierce - 5
Pierce - 5
Spear Stab - 5

Magnum Break - 5 (+2)

Explanation: Aura Blade and Concentration Buff your damage and Hit.
Bash, Bowling Bash and Spiral Pierce are your main spells.
Berserk is a nice addition.



Quote:
How to level up


You start as Novice in Poring Heaven.
Leveling up to job level 10 goes faster if you skilled str and dex.
After becoming Swordman you kill Ant Eggs in Anthell 1.
With Bash 10 and some str go Payon Cave 1 and kill those undeads.
Later you can try Payon Cave 2.
There you should do your job 50 quite fast.
The easiest way is to get a Mage who leechs you in Clock Tower F2.
As Knight you do some job levels.
Depending on the Stat and Skill Build you can solo and kill monster by monster.
Or you can mob them up and finish them with Brandish Spear or Bowling Bash, Tension Relax helps you regenerating the damage taken.
Best way to level up still is to get a (High) Priest who leechs you in Sphing 4 at Anubis.
The same sh** repeats if you do Rebirth. Wink


Quote:
Equipment & Items


Upper Headgear - Feather Beret,
Mid Headgear - Sunglasses + Vanberk
Lower Headgear - Crunch Toast
Armor - Valkyrie Armor[1] / Silk Robe[1] + Marc / Evil Druid
Shield - Mirror Shield[1] / Valkyrja Shield[1] + 30% Resistance against Race
Boots - Boots[1] / Tidal Shoes[1] + Matyr / Verit / Firelock Soldier / Green Ferus
Manteau - Pauldron[1] / Wool Scarf + 20% reduce against Race or Element
Accessory I+II - Rosary[1] / Ring[1] + Mantis / Smokey / Horong / Alligator or Critical Ring / Goddess of Fortune's Cursed Brooch / Vesper Core 2
Weapon - Katana[4] / Pike[4] + 20% / 15% more damage against Race / Size or Brocca

Explanation: This is the Equip in general.
A Tanker will need Damage Reduce Equipment and Items.
He will fight with Spear-Type weapon (compare with Skill-Build)
The Damage-per-second build needs Str and Damage Increase Equipment like Muscle Rings and so on.
The Hybrid can choose between them.



Quote:
How to play

Tanker

First off, what Items will you need?
You always should have (Slim-) White Potions, (Slim-) Blue Potions, Yggdrasil Berry or Seeds and Panaceas.

WoE-Attacking: Now the interesting part begins.
A special strategy would be if you are the leader of your guild.
So go with some other tanks with potions into a castle. Run through the Defense to the Emperium-Room.
Now use the Guild-Skill to call your whole guild to you.
You will now try to kill 1) long-ranged fighters with Spiral Pierce / run to them and Bash, Bowling Bash them or 2) rush down Asura Strikers (care to have full health to alive the Asura Strike) and of course (High-) Wizards & (Scholar) Sages.
By reaching the Emperium you should harrass the enemies, don't attack the Emperium it's not your job.

WoE-Defending Build up a Defense with your guild.
Long-ranged fighters, casters and Asura Strikers in the background; Tanks (including you), Healers and (1x or 2x) Loki's Wall at the foreground.
If they come in harrass them. Use Bowling Bash for mobs.
In the Emp.-Room kill the Emp.-Breakers (Assassins, DPS-Knights, some others).


Damage-per-second

WoE-Attacking: You should be near tankers.
Aim casters,long-ranged fighters, Asura Strikers and weak Healers.
You will need a lot of SP Recovery Items because of the expensive Bowling Bash and your low SP value.
By reaching the Emp.-Room run instantly to it and destroy it, don't care about some enemies attacking you!

WoE-Defending: You are behind tankers again and rape everything you see.
Firstly focus weak ones like casters and so on.


Hybrid

He does the same as the Tanker one.

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