Friday, May 15, 2009

Soul Linker guide


Table of Contents:
1a.Taekwon Skills
1b.Soul Linker Skills
2a. Taekwon leveling
2b. Soul Linker Leveling
3.Gears
4.WoE
5.Builds

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1a.Taekwon Skills:


Running
Max Lvl: 10
SP Cost: 110 – SkillLV*10
Cast Time: 7 - SkillLV sec, minimum 0
After Cast Delay: 0.5 sec
Required State:Requires to be able to move(Note: Not able to use while in spider web etc.
Effect: When you use this skill, your character starts running straight forward. You cannot change direction of where he is running while running. You can stop using Running skill by simply using it again (no SP cost to stop), or use another skill, or run into the wall. When you use this skill (At least at level 7) and then immediately stop, then there will be +10 STR buff and a +10%*SkillLV damage to the Kick skills for 150 seconds if you are un-armed (only works on TK and SG, not SL). When you do not have any weapons equipped, the kicking skill damage will increase by +10 per level of this skill, for maximum of +100.
Note: Usefull for faster walking, thanks to this skill you don’t need to use speed potions because you are fast enough . Use this often in castles, also usefull in PvM while running from mobs etc.


Whirlwind Kick
Max Level: 7
Required For: Prepare Whirlwind Kick (L1).
SP Cost: 16 - SkillLV*2
Cast Time: Instant
Effect: When you have prepared the Whirlwind Stance, then you can use this to deal damage in an area of 5 by 5 cells from where you stand. Damage is 160%+20*SkillLV% ATK (lvl 7=300%ATK)
Note: The best kick for leveling, working for few enemies around you. To use it you need Prepare Whirlwind Kick active


Axe Kick
Max Level: 7
Required For: Prepare Axe Kick (L1).
SP Cost: 16 - SkillLV*2
Cast Time: Instant
Effect: When you use this skill while you have the Axe Kick Stance prepared, you hit a single enemy for 160%+20*SkillLV ATK and cause stun for 3 sec.
Note: Good only because of stun, but still whirlwind kick is better. To use it you need Prepare Axe Kick active


Round Kick
Max Level: 7
Required For: Prepare Round Kick (L1).
SP Cost: 16 - SkillLV*2
Cast Time: Instant
Knockback: 2 cells (Except during Guild War Siege)
Effect: When you use this skill while you have Round Kick Stance prepared, you hit a single enemy strongly for 190%+SkillLV*30% ATK damage(LVL 7=400%ATK). All enemies around 3x3 cells of the target enemy will be pushed away and stunned with no damage.
Note: It will dmg only one monster, rest of them will be knocked back without dmg. . To use it you need Prepare Round Kick active


Counter Kick
Max Level: 7
Required For: Prepare Counter Kick (L1).
SP Cost: 16 - SkillLV*2
Cast Time: Instant
Effect: When you use this skill while you have Counter Kick Stance prepared, it will hit the single enemy target with a 100% success and cause 190%+30*SkillLV% damage(LVL 7=400%ATK). Has a 20% chance to happen when you use a standard attack.


Break Fall
Max Level: 1
Requirements: Flying Side Kick Level 7
SP Cost: 1
Cast Time: Instant
Duration: Until turned off
Effect: This is a skill you can turn ON and OFF by pressing the skill button. When you leave this ON, there's 20% chance of dodging an enemy ranged Physical or Magic attacks. It is not removed after death.
Note: This skill is a MUST HAVE for WoE and PvP. You have chance to avoid such skills like Acid Demonstration which is most dangerous for us because of high vit. Have some uses in PvM.


Flying Side Kick
Max Level: 7
Required For: Break Fall (L7).
SP Cost: 80 - SkillLV*10
Range: 9 cells
Cast Time: Instant
Required State: Requires to be able to move
Effect: Attack an enemy who is away from you by jumping at him/her/it, landing in the same cell than your target. Normally, you would have to target this skill manually to attack, but if you use it while doing Break Fall, you will automatically attack the dodged target. The damage of this skill is 30%+10*SkillLV%, but if used right after Break Fall, it becomes stronger as your BaseLV goes up. Also, this skill has a unique property, when you hit the target player, any TaeKwon/Star Gladiator/Soul Linker-based buffs - such as all Spirit buffs, new skills bestowed by Spirit buffs, or Berserk Potion acquired through Berserk Pitcher - they may have, are all dispelled. However, if the target player has Preserve skill used on them, then they are invulnerable to this dispel effect. This skill can be Plagiarized by a Rogue. When this skill is used while using Running skill, the power of this ability will increase based on the character BaseLV. The power of this skill goes up even further if you do it while under "spurt" mode in Running skill.
Note:As a Soul Linker we can’t use it. But it is needed for Break Fall. Sometimes usefull in PvM while leveling TK


Peaceful Rest
Max Level: 10
Required For: Warm Wind (L5).
Effect: If there is another TaeKwon, Star Gladiator or Soul Linker sitting next to you while sitting, this skill activates, allowing you to regenerate HP. The HP recovered listed just below is the base value, and it increases depending on your VIT. This skill no longer works when you are overweight
Note: We will take this because it is required for Warm Wind-only PvM


Enjoyable Rest
Max Level: 10
Required For: Warm Wind (L5), Kaina (L1 Soul Linker).
Effect: If there is another TaeKwon, Star Gladiator or Soul Linker sitting next to you while sitting, this skill activates, allowing you to regenerate SP. The SP recovered listed just below is the base value, and it increases depending on your INT. This skill no longer works when you are overweight. If both players sit and use /doridori while under this skill effects, an icon appear and then the Happy Status is triggered for both for 30 minutes. If you use "Earth Spike Scroll" while under this Happy Status, it takes 10 SP and has a small chance of using this scroll up. At level 1, it uses it up at 10% chance, and at level 10, it uses at 1% chance. The Happy Status remains after death.
Note: We will take this because it is required for Warm Wind-only PvM and Soul Linker skill Kaina.


Fighting Chant
Max Level: 5
Required For: Warm Wind (L5), TaeKwon Mission (L5).
Effect: It increases your ATK 2%*SkillLV per party member on the same map. For example, if there are 10 party members, and you have LV 5 in this skill, your ATK is increased by 100%. The increase is applied to the BASE ATK rate, not counting in any other buffs that may have increased your ATK, and for skills that increase ATK above 500%, the calculation is fixed to (100 * Bonus%) + 500%.
Note: We will take this because it is required for Warm Wind-only PvM


Warm Wild
Requirements: Peaceful Rest Level 5, Enjoyable Rest Level 5, Fighting Chant Level 5
SP Cost: 20 for LV 1-4, 50 for the rest
Duration: 300 sec
Effect: This skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the Holy element.
Lvl 1 Earth, 2 Wind, 3 Water, 4 Fire, 5 Undead, 6 Shadow, 7 Holy
Note: Very good for leveling


High Jump
Max Level: 5
SP Cost: 50
Range: 2*SkillLV cells
Cast Time: 6 - SkillLV sec
Required State: Requires to be able to move
Effect: You jump over 2*SkillLV cells in the direction where you are facing. If the cell where you will be landing is a non stepable cell, you will just jump on the spot you are standing on and won't move.
Note: Great skill, another MUST HAVE. You can jump out from enemy precast, jump through walls, use shortcuts in WoE.

Skill Tree: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhC58WUzB5pRndHOSqY14O1GdSOHV_U1sDse-72OpDvNAn8wEH6cFoj8EvI2Mvx_EFsQv7HQIZ-hXdXmr9e5v_DIkIyRhhlPv2VPUQfGKNPpoBMSPOvNxIbTruRZ0vTe-ca43pZeY0IOmy/s400/tkboyskilltree8bs.jpg


1b.Soul Linker Skills:


Alchemist Spirit
Max Level: 5
Required For: Blacksmith Spirit (L1)
SP Cost: 560 - SkillLV*60
Range: 10 cells
Cast Time: 1 sec
After Cast Delay: 0.5 sec
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Alchemists and Creators, giving them special buffs for the skill's duration.
- Increases effectiveness of Potion Pitcher by Soul Linker's BaseLV% (if the Soul Linker is BaseLV 68, Potion Pitcher heals +68%.
- Allows usage of Berserk Pitcher skill.
- Alchemists having Pharmacy LV 10 are allowed to use Twilight Alchemy I.
- If there is a Super Novice in the party the Alchemist is further allowed to use Twilight Alchemy II.
- If there is a TaeKwon in the party the Alchemist is further allowed to use Twilight Alchemy III.
Note: Use it only if your friend needs it(Twilight Alchemy is nice bonus for Creo). Can be useful in WoE, berserk potion pitcher lower casting dealy-tell your creators to take some Berk Pots. In PvM have some usage thanks to the Berserker Potion Pitcher


Monk Spirit
Max Level: 5
Required For: Priest Spirit (L1), Eska (L1).
SP Cost: 560 - SkillLV*60
Range: 10 cells
Cast Time: 1 sec
After Cast Delay: 0.5 sec
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Monks and Champions, giving them special buffs for the skill's duration.
- The Raging Thrust attack becomes a 5x5 cell splash attack.
- SP Cost of combo skills is decreased.
- Allow SP regeneration in Fury state.
Note: Useless. Only for combo monks, but they are very rare.


Star Gladiator Spirit
Max Level: 5
Required For: Soul Linker Spirit (L1)
SP Cost: 560 - SkillLV*60
Range: 10 cells
Cast Time: 1 sec After Cast Delay: 0.5 sec
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Star Gladiators, allowing the usage of the "Union of the Sun, Moon and Stars" skill.
Note: Very good for SG’s but there are much more important links for WoE-but still you will have level 1 because it’s need for SL link. In PvM good for Thorr SG’s


Sage Spirit
Max Level: 5
Required For: Wizard Spirit (L1).
SP Cost: 560 - SkillLV*60
Range: 10 cells
Cast Time: 1 sec After Cast Delay: 0.5 sec
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Sages and Professors, allowing their Auto Spell Skill to always produce LV 10 Bolts if the Sage has learned that much in the Bolt Skill.
Note: Useless but you will have it because it is needed for Wizard Spirit.


Crusader Spirit
Max Level: 5
Required For: Knight Spirit (L1), Kaahi (L1).
SP Cost: 560 - SkillLV*60
Range: 10 cells
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Crusaders and Paladins, making their Shield Boomerang never miss, do double the damage, and halving its after cast delay.
Note: Good for shield Crusaders but in WoE there are much more important links.


Super Novice Link
Max Level: 5
Required For: Rebirth Spirit (L1)
SP Cost: 560 - SkillLV*60
Range: 10 cells
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Super Novices, giving them special buffs for the skill's duration.
- Super Novices above LV 90 will be temporarily able to equip ALL Upper/Middle/Lower headgears.
- Super Novices above LV 90 have 1% chance to 'erase' the death record - which means, the last 1% EXP loss will be recovered.
- Super Novices above LV 96 will be temporarily able to equip LV 4 Daggers, 1H Swords, Axes, Maces, and Staffs.
Note: Very good for SN’s, but useless in WoE.


Knight Spirit
Max Level: 5
Requirements: Crusader Spirit Level 1
Required For: Eske (L1).
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Knights and Lord Knights, allowing those who have Two-Hand Quicken LV 10 to use One-Hand Quicken for the skill's duration.
Note: Berserk with Thara Frog Card, use it if you have emp breakers LK’s.


Wizard Spirit
Max Level: 5
Requirements: Sage Spirit Level 1
Required For: Kaite (L1), Estin (L1), Estun (L1).
SP Cost: 560 - SkillLV*60
Range: 10 cells
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Wizards and High Wizards, allowing them to cast all Gemstone requiring Skills without using them up (however, it still requires the Wizard to have at least one of the respective Gemstone) for the skill's duration. When the Wizard has a "Crystal Fragment" while under this skill's effect, the item will be used, and any spells that were reflected back to you via Kaite will simply disappear instead of hitting you.
Note: A MUST HAVE for WoE. HW won’t use gems while using skills. Remember to tell your guild mates to take a lot of Crystal Fragment with them.


Priest Spirit
Max Level: 5
Requirements: Monk Spirit Level 1
Required For: Kaizel (L1), Kaahi (L1), Eswoo (L1).
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Priests and High Priests, boosting the power of Holy Light by +400% but also increasing its SP Cost by +400% for the skill's duration.
Note: Only “for fun” link, HP’s won’t do serious dmg with this.


Bard and Dancer Spirit
Max Level: 5
Required For: Hunter Spirit (L1)
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Bards, Clowns, Dancers and Gypsies, giving them special buffs for the skill's duration.
- All singing/dancing skills affect the Bard/Dancer him/herself.
- While singing/dancing the walking speed is increased.
- A Whistle and Humming linked.
- Assassin Cross of Sunset and Please Don't Forget Me linked.
- A Poem of Bragi and Fortune's Kiss linked.
- The Apple of Idun and Service for You linked. Linked means, if X skill is mastered, then Y skill can be used too while in "Spirit" mode.
Note: Another MUST HAVE for WoE. Faster moving + ability to use skills from opposite sex class(clown/gypsy) + affect her/himself with songs = imba.


Rouge Spirit
Max Level: 5
Requirements: Assassin Spirit Level 1
Required For: Kaupe (L1).
SP Cost: 560 - SkillLV*60
Effect: Soullinks to Rogues and Stalkers, giving them special buffs for the skill's duration.
- Dispell no longer removes your buffs.
- Potions created by someone who is high on the alchemist rank have their effect increased.
- STR bonus from Tunnel Drive will last 5 minutes and walking speed will also increase.
Note: Very good for recaller Stalker (faster Chase Walk) and dagger stalkers(str bonus) and overall- immune for dispel.


Assassin Spirit
Max Level: 5
Required For: Rogue Spirit (L1).
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Assassins and Assassins Cross, boosting their Sonic Blow by doubling its damage and halving the Cool Down for the skill's duration. However, the bonuses are reduced to +25% bonus damage and no Cool Down bonus when in Siege Mode (WoE) Note: MUST HAVE. 25% more dmg during WoE from SB, very good buff. Also have uses in PvM


Blacksmith Spirit
Max Level: 5
Requirements: Alchemist Spirit Level 1
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Blacksmiths and Whitesmiths, allowing them to use Full Adrenaline Rush if they have Adrenaline Rush LV5 for the skill's duration.
Note: Another great link, Full Adrenaline Rush will boost Emp Breakers aspd (sinx, lk).


Hunter Spirit
Max Level: 5
Requirements: Bard and Dancer Spirits Level 1
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to Hunters and Snipers, giving them special buffs for the skill's duration.
- Effectiveness of Beast Bane is increased by Hunters/Snipers STR.
- If Double Strafing is LV 10, a new skill, Beast Strafing, will be available.
Note: Only for PvM. Good only against brute monster, needs special build(str mostly).


Soul Linker Spirit
Max Level: 5
Requirements: Star Gladiator Spirit Level 1
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to other Soul Linkers (you can not link to yourself), allowing them to use "Ka- Type" skills on any other class, for the skill's duration.
Note: Kaite, Kaahi, Kaupe- u can use them all after link


Rebirth Spirit
Max Level: 5
Requirements: Super Novice Spirit Level 1
SP Cost: 560 - SkillLV*60
Duration: 100 + 50*SkillLV sec
Effect: Soullinks to reborn first class characters UP TO BaseLV 69, if any of their stats is lower than (BaseLV of target-10), these stats will be increased up to the afore mentioned value, but the increase will not be greater than +50. Bonuses last for the skill's duration.
Note: Can be good while starting new after-rebirth character.


Kaizel
Max Level: 7
Requirements: Priest Spirit Level 1
SP Cost: 130 - SkillLV*10
Cast Time: 5 - 0.5*SkillLV sec (not reduced by DEX)
Duration: 1800 sec
Effect: When you die, you are immediately resurrected with SkillLV*10% HP. After being resurrected Kaizel is dispelled but you have a 2 seconds lasting Kyrie Eleison buff. This skill has no effect in guild siege / WoE. Can only be used on yourself, your spouse, children or other Soul Linkers; if used on someone else, the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Not working during WoE, very handy while leveling.


Kaahi
Max Level: 7
Requirements: Crusader Spirit Level 1, Priest Spirit Level 1
SP Cost: 30
Cast Time: Instant
After Cast Delay: 0.5 sec
Duration: 1800 sec
Effect: While this buff lasts, every time you are successfully attacked (skill attacks are not affected), it takes SkillLV*5 SP and heals SkillLV*200 HP. If you receive many attacks in a short time, the skill heal you for the total of the attacks (up to the heal limit). Can only be used on yourself, your spouse, children or other Soul Linkers; if used on someone else, the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Autoheal, great for leveling but I don’t suggest it for WoE – you won’t have free points for this.

Kaupe
Max Level: 3
Requirements: Rogue Spirit Level 1
SP Cost: 10 + SkillLV*10
Range: 10 cells
Cast Time: 0.5 sec
After Cast Delay: 0.5 sec
Duration: 600 sec
Effect: Allows you to absolutely evade an enemy attack. Evade all types of attacks from players (normal, skills, spells), but for area multi-hit spells like LoV only the 1st hit is dodged. It only dodge normal attacks from mobs, not their skills. When you evade even once, the effect disappears. Can only be used on yourself, your spouse, children or other Soul Linkers; if used on someone else, the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: AMAZING skill. You will dodge such skills like asura, sb. After getting link you can cast it on other players.


Kaite
Max Level: 7
Requirements: Wizard Spirit Level 1
SP Cost: 70
Range: 10 cells
Cast Time: 6.5 - SkillLV*0.5 sec
Duration: SkillLV*60 sec, 600 sec for LV 7
Effect: Reflects all offensive magic and Heal back to the caster. It does not reflect status skills (those that make no damage) like Stone Curse. LV 1-4 reflect once, LV 5-7 reflect twice before disappearing. If the Heal skill used on you gets reflected, the amount of healing done to the caster will be reduced. Will not reflect spells from Boss monsters and monsters above LV 80. Can only be used on yourself, your spouse, children or other Soul Linkers; if used on someone else, the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Another amazing skill, u will reflect 2 magic spells. Lvl 7 is a MUST HAVE during WoE. After getting link you can cast it on other players.


Kaina
Max Level: 7
Requirements: Enjoyable Rest Level 1
Effect: Increases the power of Enjoyable Rest by 30%+SkillLV*10% and Maximum SP by 30*SkillLV. Also, if your BaseLV is above 70, Kaina reduce Estin, Estun, Esma's SP Cost by 3*SkillLV%. If BaseLV is above 80, 5*SkillLV%. If BaseLV is above 90, 7*SkillLV% for max of 49%.
1 +40% Enj.Rest +30 Maximum SP
2 +50% Enj.Rest +60 Maximum SP
3 +60% Enj.Rest +90 Maximum SP
4 +70% Enj.Rest +120 Maximum SP
5 +80% Enj.Rest +150 Maximum SP
6 +90% Enj.Rest +180 Maximum SP
7 +100% Enj.Rest +210 Maximum SP

Note: Good for Esma PvM Linkers because of SP reduction. For WoE only if u have spare points, it gives only 210sp.


Estin
Max Level: 7
Requirements: Wizard Spirit Level 1
Required For: Esma (L7).
SP Cost: 16 + SkillLV*2
Range: 10 cells
Cast Time: 0.1 sec
After Cast Delay: 0.5 sec
Knockback: 2 cells (Except during Guild War Siege)
Effect: Magical skill that attacks only Small monsters. The affected monster is pushed back by 2 cells. When this is used on monsters that are not Small, it will do nearly no damage, but it will push them back. When LV 7 version of this skill is used, you can use Esma for next 3 seconds. "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: PvM, use It before casting Esma


Estun
Max Level: 7
Requirements: Wizard Spirit Level 1
Required For: Esma (L7).
SP Cost: 16 + SkillLV*2
Range: 10 cells
Cast Time: 0.1 sec
[b]After Cast Delay:
0.5 sec
Effect: Magical skill that attacks only Medium monsters. The affected monster is stunned for 2 sec. When this is used on Small monsters it won't stun them, but it will do full damage. When LV 7 version of this skill is used, you can use Esma for next 3 seconds. "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: PvM, use It before casting Esma


Esma
Max Level: 10
Requirements: Estin Level 7, Estun Level 7
SP Cost: SkillLV*8
Range: 10 cells
Cast Time: 2 sec
After Cast Delay: 0.5 sec
Effect: Strong Magic attack that changes its element depending on Warm Wind. This skill can also be used (within 3 seconds) after casting any kind of "Spirit"-type buffs. "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
1 (40+BaseLV%) x 1 Missile
2 (40+BaseLV%) x 2 Missiles
3 (40+BaseLV%) x 3 Missiles
4 (40+BaseLV%) x 4 Missiles
5 (40+BaseLV%) x 5 Missiles
6 (40+BaseLV%) x 6 Missiles
7 (40+BaseLV%) x 7 Missiles
8 (40+BaseLV%) x 8 Missiles
9 (40+BaseLV%) x 9 Missiles
10 (40+BaseLV%) x 10 Missiles
Note: The best(and the only one;P) SL dmg skill. Like all Es- skills working only on monsters.


Eswoo
Max Level: 7
Requirements: Priest Spirit Level 1
SP Cost: 85 - SkillLV*10
Range: 10 cells
Cast Time: 1 sec
After Cast Delay: 0.5 sec
Duration: SkillLV sec
Effect: Makes the monster small, greatly reducing their walking speed, but the size attribute is not affected. If this is used on a Boss-type monster, this skill only lasts 1/5 of normal time. If you use Eswoo on a monster that is already under this effect, it will cause you to be stunned for 10 seconds (reduced by VIT). "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Reducing monster walk speed(working on boss monsters)


Eske
Max Level: 3
Requirements: Knight Spirit Level 1
SP Cost: 75 - SkillLV*20
Range: 10 cells
Cast Time: 4 - SkillLV sec
After Cast Delay: 0.5 sec
Duration: SkillLV*10 sec
Effect: Increases monster's ATK by +300%, but halves their DEF. You can cast Esma within 3 seconds after using Eske. "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Good for MvPing with Reflect Paladin, it will increase atk of the monster.


Eska
Max Level: 3
Requirements: Monk Spirit Level 1
SP Cost: 120 - SkillLV*20
Range: 10 cells
Cast Time: 4 - SkillLV sec
After Cast Delay: 0.5 sec
Duration: SkillLV*10 sec
Effect: Forces the monster to have a state similar to Monk Steel Body, but without blocking the skills. MDEF is set to 90 and DEF change randomly every second, ASPD is not affected. Works on Boss and Miniboss type monsters. "Es" type magic can only be used on monsters. If it is used on a player character, nothing happens and the caster will be stunned for 0.5 sec (not reduced by VIT).
Note: Dunno usage of this skill…

Skill Tree: http://ro.doddlercon.com/guides/thanatos/soullinker_skilltree.gif



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2a.Taekwon Leveling


Skills:
Skills which you should take(in this order)
Whirlwind Kick lvl 1 (the best kick skill for leveling, but if you don’t like mobbing take Axe Kick instead)
Prepare Whirlwind Kick lvl 1
Whirlwind Kick up to lvl 7
Peaceful Rest lvl 5 (req. for Warm Wild)
Enjoyable Rest lvl 5 (req. for Warm Wild)
Fighting Chant lvl 5 (req. for Warm Wild)
Warm Wild lvl 7
Rest doesn’t matter, you will do reset after changing to SL and hitting few job levels. But nice idea can be running for str bonus, flying side kick for faster getting to monster, thumble for dodging ranged attack.


Stats:
It depends on personal point of view. But generally take enough dex to hit monster(www.ratemyserver.net). Then it’s your choice. More str=more dmg, more agi=more flee, more vit=more hp. Personally I like high str and a little bit of agi.
The most common build is str/agi for high dmg and high aspd.


Leveling spots:
First levels: Starting area.
And later there are a lot of leveling spots, I will list few of them.

13-30 - Payon Dung01

18-25>rockers ( warm wild 4- but you won’t have it probably on this level. They are down left or left down from Prontera, 80 on map)

25-30>poporings(Down right from Yuno 50 on map- watch out for sidewinder and deviling, Hidden dungeon)

27- right from Ayoatha Town. Monsters to kill: Smokie, coco, yoyo (warm wild lvl 4 against them)

30-35>coco( 2x up from Geffen, warm wild 4 against them) or horns( same map as coco’s and Hidden Dungeon, also warm wild 4 against them)

30-35 - Orc Dungeon, Ant Hell, Baylan Dung 2

35-40 - Toy Factory 1

35-42>caramel (same map as coco’s and horn’s, hidden dungeon)

43-55 – Metalings, or for TK with warm wild 4 Porcellio’s are better(one map down from Einbroch)
40job-50job - Ayoatha Dung(leaf cats), also warm wild 4. Great job exp, fastest monsters to hit from 40 to 50 job lvl. But you will burn a lot of potions.


My preferable version(I’m using it all the time while leveling Thorr SG’s):
After leaving starting area, head to Payon.(Take some potions with you). Go one map down, there kill Spore’s (warm wild 4, but you won’t have it probably=P). While killing Spore’s make your way to south. One map down from your place(2 from Payon) are Wolves. If you will attack one, all wolves on screen will attack you. Whirlwind kick would be nice. Hit 40 job here.From 40 job(like I mention before, in other version) go to Ayoatha dung and kill Leaf Cat’s.



TK don’t have a lot of skills which can be helpful for SL so you don’t need 50 job(probably you will have all needed skills before 40 job) but it is a mid rate server and it shouldn’t be a problem to hit 50 job. Just few more potions to use =P

2b.Soul Linker Leveling

First of all, hit some jobs with your old tk build without reset. For Esma lvl 10 you will need 27 job level. Your best friend will be Warm Wild, thanks to that skill you will be able to level almost everywhere. Other nice skills are: Kaahi-autoheal, Kaizel-autoress. You should also buy a non-slotted survivor dex or int rod(about 90k) the npc in Lighthalzen city.
Suggested skills:
Sage spirit 1 (req. for Esma)
Wizard spirit 1 (req.for Esma)
Estin 7(req. for Esma)
Estun 7(req.for Esma)
Esma 10(your offensive skill)
Monk spirit 1 (req. for Kaahi)
Priest spirit 1 (req. for Kaahi)
Kaahi 5 (this level would be enough)
Kaizel 7
Kaina 7(it reduce sp consumption of Esma)
Kaahi 6(one spare point)
Of course you can take Eswoo for slowing mobs but I never needed that so I just don’t use it.
Stats:
For leveling just high int/dex. Int for damage and dex for cast time.
Spots:
From first levels(with Esma) use warp to Ice dungeon and just go through portal near you. You are in ra_field01. Use warm wild 4 here and level till ~70 base level.

Now you have a lot of spots open because of Warm Wild.

70-90 Comodo beach: Warm wild lvl 2. Seals to beat, quite good exp but mobs are aggressive so watch out.
80-99 Glast Heim, stings. Hard to get there but exp Is very good. You can earn some money here also, stings drop Glove[1]. Just keep distance with them, you shouldn’t have any problem. Warm wild 4 here. Kaahi is recommended, you use gargoyle as a heal npc- when you see them just wait a sec with Kaahi on and you will have full hp fast. After Recovering hp kill him with warm wild 1. How to get on stings:


60-80 Mi gaos. Warm wild 4, one map down from Louyang. Watch out for Mantis, they can be annoying.

90-99 Ice Titans in Ice Dungeon 3. Very strong mobs(can one-hit-kill) but also very slow. Preferable with priest and Lex but soloable(personally I made there 99) Warm wild 2. Heal yourself with Gazeti and Kaahi.



80-99 Kiel dung 1. Preferable with priest and lex. You can drop some nice items here also.




=================


3.Gears



Headgear:

Items:
Apple of Archer- DEX +3. For Esma linkers and leveling
Beret - Reduce 10% damage taken from DemiHuman monster. Impossible to refine this item. The cheapest and the worst WoE headgear.
Dropping Cat- MDEF + 15. Increase resistance to Curse status by 30%. MDEF headgear
Feather beret -MDEF + 1. Reduce 10% damage taken from DemiHuman monster. Use this during WoE if you cant afford don headgear.
Frigg Circlet - MDEF + 10, INT + 2, Maximum SP + 50. Nice for leveling and maxing Esma dmg(don headgear still better).
Mage Hat - INT + 2, Maximum SP + 150. For leveling.
Opera Masque – 2def. The best non donation WoE headgear.

Cards:
Elder Willow Card- +2INT. For PvM only, during WoE INT isn’t so important.
Gibbet Card - +5 MDEF only for 0-5 refinement. Anti-precast card.
Leaf Cat Card - Add a chance of gaining 'Crystal Blue' each time a Fish or Shellfish monster is killed.Add a 10% resistance against Water Property attacks. Lowering dmg from Storm Gust’s.
Leib Olmai Card -Add a chance of gaining 'Red Blood' each time a Brute monster is killed. Add a 10% resistance against Fire Property attacks. Nice for WoE, lowering damage from Meteor Storm and fire converted Sonic Blow.
Magaleta Card - Add a 15% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage.INT + 1. Silence is nice, use it in WoE-can be annoying for HW.

Armor:

Items:
Silk Robe[1]- 3 DEF, MDEF + 10. Basic SL armor(we don’t have many choices). Great MDEF.
Glittering Jacket[1] – 7MDEF Add a 3% chance of auto casting Blind status to enemies with each attack. MDEF + 5. More DEF than Silk Robe but much more heavier.
Cards:
Rocker card - +1 DEX. Can be good for leveling.
Marc card - Gain protection from the Freeze status and increase resistance to Water Property by 5%. Probably the best WoE card for armor.
Evil Druid Card - Enchant Armor with the Undead Property.INT + 1, DEF + 1. Also WoE card but worse than previous, higher dmg from fire can be deadly.
Ghostring Card- Enchant an Armor with the Ghost Property. Very good and very expensive card. You can survive asura with it, if you have one during WoE switch with Marc Card.

Shields:
Items:
Guard[1]- 3 DEF. Basic SL shield.
Valkyrja's Shield[1]- 3 DEF.Add a 20% resistance against Water, Fire, Shadow and Undead Property.MDEF + 5. Great WoE shield, MDEF+ element reductions.

Cards:
Thara Frog Card -30% dmg reduction from demihuman. Card for WoE, PvP
Orc Warrior Card-30% dmg reduction from Brute. Leveling card
Khalitzburg card -30% dmg reduction from Demons. Leveling card
Penomena card -30% dmg reduction from Formless. Leveling card
Rafflesia card -30% dmg reduction from Fish. Leveling card
Teddybear card -30% dmg reduction from Undead. Leveling card
Sky Pettite Card-30% dmg reduction from Dragon. Leveling card

Weapons:

Items:
Rod[4] – MATK+15%. Basic SL weapon.
Survivor Rod DEX[1] - DEX + 3, MATK + 15%, Maximum HP + 400. Better than normal rod due to it hp bonus.
Survivor Rod INT[1]([0]) - INT + 3(+2), MATK + 15%, Maximum HP + 400(300). Good leveling weapon.
Wizardry Staff - INT + 6, DEX + 2, MATK + 15%. Use it in combo with Spiritual Ring to max Esma damage. PvM only
Mailbreaker - An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance. Use it with the Blast Rosary(marine sphere card)
Swordbreaker - A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance. Use it with the Blast Rosary(marine sphere card)
Combat Knife - Add a 10% resistance against DemiHuman monster, but increases damage received from Demon monster by 10%. Pierces Defense of DemiHuman monster. Use it for more surviving during WoE, expensive option.
Knife[4] - or any 4 slot weapon for inflicting statues during WoE. Use it with Blas Rosary(marine sphere card)



Cards:
Drops Card- +1DEX, +3HIT. Put 4 in Rod[4] or 1 in Surv Rod[1]. Basic gear, both WoE and PvM.
Fabre Card - +1VIT, +100HP. Put 4 in Rod[4] or 1 in Surv Rod[1]. Basic gear, both WoE and PvM.
Magnolia card - Curse an enemy when you attack (Success Chance 5%).ATK + 5. Put 4 in Knife and use with Blast Rosary(marine sphere card)
Marina card- Freeze an enemy when you attack (Success Chance 5%).ATK + 5. Put 4 in Knife and use with Blast Rosary(marine sphere card)
Metaling card - Add a 5% chance of auto casting Level 1 Strip Weapon on enemy when attacking. Put 4 in Knife and use with Blast Rosary(marine sphere card). Put 4 in Knife and use with Blast Rosary(marine sphere card)
Metaller card- Silence an enemy when you attack (Success Chance 5%).ATK + 5. Put 4 in Knife and use with Blast Rosary(marine sphere card).Knife and use with Blast Rosary(marine sphere card)
Plankton card - Inflict Sleep status when you attack (Success Chance 5%).ATK + 5. Put 4 in Knife and use with Blast Rosary(marine sphere card)
Savage Babe card- Causes Stun effect to enemies by 5% chance.Put 4 in Knife and use with Blast Rosary(marine sphere card)


Garment:

Items:
Muffler[1] – 2 DEF, Basic gear
Survivor Manteau[0] – 0 DEF, VIT+10, with Surv Rod DEX[1] combo +300 HP, MATK - 5%, MATK increase by Survivor's Rod refine rate and neutral reduction by Survivor’s Manteau refine rate * 3. Great garment for SL, upgrade it for at last +7.
Vali’s Manteau[0] – 4 DEF, Reduce 15% of Neutral Property damage. Starter garment.
Heavenly Maiden Robe[1]- 3 DEF, better version of Muffler[1].

Cards:
Raydric Card- Increase resistance to Neutral Property attacks by 20%. Very good card but you will use Surv Mant mostly.
Noxious Card - Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral attacks. Very good card but you will use Surv Mant mostly.

Shoes:

Items:
Shoes[1]- 2 DEF, basic shoes.
Vidar’s Boots[0]- 4 DEF, 9% max hp/sp. Good for starters.
High Quality Sandals[1]- 2 DEF 10 MDEF, the best shoes for WoE. Try to buy +9 one.

Cards:
Matyr Card- +10% HP +1 AGI. Good card but Green Ferus is better.
Green Ferus Card- +10% HP, +1 VIT, get it if you don’t have +9 hqs[1]
Verit Card- +8% HP/SP
Firelock Soldier Card- +2str and +10%HP/SP if refinement is +9 or higher. The best shoes card, try to get +9 hqs[1].


Accessory:

Items:
Glove[1]- +1DEX. The best for PvM
Safety Ring- 3DEF 3MDEF, alternative for Rosaries with Alligator Card.
Rosary[1] – LUK+1, MDEF+3. Best for WoE, put Alligator card here.
Spiritual Ring – INT+2 DEX+2, and in combo with WIzardy Stuff MATK + 6%, DEX + 2. Reduce Casting Time by Wizardry Staff or Soul Staff Refine Rate. Use it for maxing dmg from Esma. Only PvM

Cards:
Zerom Card- +3 DEX, use it for PvM
Alligator Card- Receive 5% less damage from Long Range Physical attack. Great for WoE, but 2 in Rosaries.
Smokie Card- Enable to use Hide skill lvl 1.
Horong Card- Enable to use Sight skill lvl 1.
Marine Sphere Card - Enable to use Magnum Break lvl 3. Use it to inflict statuses with 4 slot weapon
Poison Spore Card - Enable to use Envenom(DEF reduced by 25% and lose 3% of Maximum HP every 3 seconds unless that would cause HP to drop below 25% of Maximum HP)


===================


4.War of Emperium

Gears:
Here I will list WoE equip sets in 2 categories, low and high. More info about items(stats, description) is in “3.Gears” section.


Low equip:
It is just worst, most shitty equipment. But if you want participle in WoE you must have at last this equipment(you will die a lot etc for very poor starter people):

Upper Headgear:+4 Beret or his better version Feather Beret
Middle & Low Headgear: Opera Masque, 2def.
Shield: +4 Guard[1] with Thara frog card.
Weapon: Rod[4] With 4 drops card or 4 fabre card.
Armor: +4 Silk Robe[1] with Marc card.
Garment: +4 Muffler[1] with Raydric card or +4 Vali manteau.
Shoes: +4Shoes with Verit card or Vidar’s Boots
Accessories: None slotted Rosaries or Rosaries[1] with Alligator card( it is not expensive)

High equip:
Upper Headgear: +8/9/10 Valkyire Helm [1]. You have few options with card here, it is just personal choice. Cards to chose: Leaf Cat, Leib Olmai, Magaleta Card or you could go with higher plus Friggs set for Mdef or Feather Beret for survivability.
Middle Headgear: Elven Ears or sunglasses[1] with the cards above. Nothing to say, just the best for SL.
Lower Headgear: Crunch Toast or Gangster Mask. Also few options.
Shield: +8/9/10 Valkyrie’s Shield[1] with Thara Frog card. Just a must have for WoE. Especially needed paired with Friggs set
Weapon: +8/9/10 Survivor Rod DEX[1] (upgrade this in the end, it gives additional MATK – we don’t need it during WoE) With drops or fabre card.
Swordbreaker/Mailbreaker/Status knife to use with Magnum Break
Combat Knife for more surviving
Armor: +8/9/10 Silk Robe[1]/Glittering Jacket[1]/ Odins Blessing [1](less MDEF, more DEF, much more weight) With Marc card, optionally Evil Druid Card, Angeling and GR card for switching.
Garment: +8/9/10 Survivor’s Manteau. Much better than Raydric Muffler/Heavenly Maiden Robe. Additonal 10 VIT and more reduction.
Shoes: +8/9/10 High Quality Sandals[1]. 10MDEF, there aren’t better shoes for SL atm. Put Green Ferus Card in it, when +9/10 Firelock Soldier Card.
Accessory: Rosaries[1] with Alligator Card. More reduction. For switching Smokie and Horong cards are very good idea. Blast rosary( with marine sphere, allow to cast magnum break) and Poison rosary(with poison spore card, allow to cast evenom) can add "offensive" options to your character.

Usable items:

HP recovery:
White Potion- 15 weight, healing 325-405 hp(modified by VIT)
Slim White Potion- 5 weight, healing 325-405hp(modified by VIT and can be higher when made by ranked Creator)
Mastela Fruit- 3 weight, healing 400-600(modified by VIT)

SP Recovery:
Blue Potion – 15 weight, recover sp of amount 40-60(modified by INT)
Honey – 10 weight, recover sp of amount 20-40

Other:

Green Potion – 7 weight, cures Poison, Silence, Blind and Confusion effects. Always have few with you.
Panacea – 10 weight, cures Poison, Silence, Blind, Confusion, Curse, Hallucination effects. Always have few with you(better version of Green Potion).
Box of Gloom - 20 weight, cast Level 1 Attention Concentrate. You can obtain Box of Gloom by killing plant monsters with Cloud Hermit Card


Build:
You must set this for your gameplay style.


Stats:

Str: +0 from job level 50 bonus. From items optionally +2 when wearing Firelock Soldier Card. Put all spare points here, for more weight.
Agi:+0 from job level 50 bonus. From items optionally +1 when wearing Matyr Card. Not needed, don’t waste even 1 point here.
Vit: +6 from job level 50 bonus. Very important stats for use. 97 gives stun immunity so it is nice value. Easy to higher this stat by items (Angelic tiara 5 vit, Red Bull 3 vit, Surv Mant 10 vit, fabre in weapon 1 vit, green ferus 1 vit so it can reach 20 additonal vit with job bonus 26. With such big bonus just set your vit for 73 optionally 76 for more HP bonus) . Higher vit higher HP but also higher damage from AD.
Int: +12 from job level 50 bonus. No bonuses from items. About 60~70 would be nice for sp bonus, but VIT and DEX is much more important.
Dex: +12 from job level 50 bonus. From items +3 from Surv Rod and optionally +1 when wearing Drops card. In total it would be about +15. Set about 90 or even higher. Amount of DEX should be divided by 3, it will give cast time reduction bonus.
Luk: +0 from job level 50 bonus. From items +2 from Rosaries. Not needed, don’t waste even 1 point here.
My suggested build(while wearing Firelock Soldier Card and Fabre Card in weapon): STR 20+2 AGI 1 VIT 72+25, DEX 91+15,LUK 1. With this you will have about 10k hp and 1.6k sp. You can lower DEX(which is a little bit high) and add additional points for VIT to have more HP which is good option too or even better than suggested one.
Just test your stats and set your individual stat amounts.


Skills:
Descriptions are in section “1.Skills”
Taekwon Skills:
Flying Side Kick 7(needed for Break Fall)
Break Fall 1(Must have)
Running 10(Another must have)
High Jump 5(One more must have)
23 skill points used 26 left. You won’t need any other skills for WoE.


Soul linker Skills:
Kaupe 3(Big M U S T HAVE)
Kaite 7 (Like Kaupe)
15 points spent, 35 left(+lvl 1 rouge, wizard spirit and assassin, sage spirit which were req. for Kaupe and Kaite)Beside of that 2 skills you will need only links, now the biggest problem is which links to chose… Overall you should have:
Assassin spirit level 5
Rouge spirit level 5
Blacksmith spirit level 5
Bard and Dancer spirit level 5
Wizard Spirit level 5
Soullinker Spirit level 5
Now you have 6 points left. If you have good emp breaker LK take Knight Spirit level 5, if you have shield Paladin take Crusader spirit level 5. If no one of them two just put 6 points in Kaina for additional 180 SP.


Tips:
-Make second SL and dual clienting with him, always when you die RELINK yourself. Without link you are only half of SL.
-Always before entering precast Kaite all your members, it can be deadly for HW.
-When in emp room and your emp breaker are attacking emp use alt+z(it’s hard to aim someone in this crowd, try to be in party with emp breakers) and KAUPE HIM. With Kaupe he is immortal.
-Do not rush to emp, go in a group as a whole party and kaupe guildmates and allies to hold them alive
-Try to link your guildies as often as possible


===================

5.Builds

Here I will write something about Soul Linker builds. WoE build is mention in section “4.WoE” so I will concentrate only on 2 builds, Esma Linker, FS Linker(PvM).

Esma Linker
In this build you will want to max your int and damage. Esma has low cast time so dex is second priority. You can change elements with Warm Wild. Esma has high damage and with bragi you can be deadly.
Esma Linker can be very good light damage dealer and it can be very good at hunting some items.

Skills:
As a taekwon you will need Warm Wild 7. High Jump, Running and Break Fall can be helpful.
Soullinker:
You will need Esma level 10 and Kaina level 7(less sp consumption of Esma, it is a must have for this build). Kaahi and Kaizel can help a lot. Eswoo can help with slowing monster but in my opinion kaahi/kaizel are better choise.

Gears:
Gears for maxing efficiency of Esma.

Upper Headgear: Tiara with Elder willow(+2int) or Isilla Card/ Lord Kahos Horn if your server has one
Middle Headgear: Sunglasses with Elder willow or Isilla Card
Lower Headgear: Romantic Flower or Crunch toast
Armor: Silk Robe with Rocker card(+1dex)
Weapon: Wizardry Staff(INT + 6, DEX + 2, MATK + 15%)
Shield: None, 2h weapon.
Garment: Morpheus's Shawl(+10% SP, 3MDEF)
Shoes: Shoes[1] with Sohee Card(+15% SP)
Accessory: Spiritual Ring(2DEX 2INT, with wizardry staff combo additional MATK + 6%, DEX + 2, additional MATK by wizardy staff refinement) and Glove[1](+1dex) with Zerom card(+2dex)

Stats:
Str: Nevermind you won’t use it.
Agi: Same like str
Vit: Put rest of points here
Int: 99+31 (130int +matk from wizardy staff=great dmg)
Dex:91+19(very good cast)
Luk: Same like agi,str

Full Support Linker(PvM)
Support build for MvP parties etc. You should have autofollow SL with Soullinker spirit on second account.

Skills:
Taekwon skills: same like Esma Linker
Soul Linker skills: Links, and once again links. You must set your links depending on situation. If you don’t have assassin, assassin spirit is waste. Eske is great if you have reflect paladin(higher MvP damage). Of course Kaupe, Kaizel, Kaahi and sometimes Kaite is good option. Kaina is waste of points.

Gears:
Dex and surviving is your priority.

Upper Headgear: Feather Beret or Valkyrie Helm[1] with Elder willow(+2int), Aoa is good too if you need the dex
Middle Headgear: Sunglasses with Isilla Card
Lower Headgear: Romantic Flower or Crunch Toast
Armor: Silk Robe/Glittering Jacket with Element Card(Marc,ED,Bathory, Angeling etc) or Rocker Card(+1dex)
Weapon: Survivor’s Rod DEX[1](DEX+3 Hp+400) with Drops card(+1dex)
Shield: Valkyria’s Shield[1] with anti race card.
Garment: Morpheus Shawl or Heavenly Maiden Robe[1] with anti element card(Pasana etc) or Survivor Manteau
Shoes: High Quality Shoes[1] with Green Ferus Card or when +9/10 Firelock Soldier Card.
Accessories: 2x Nimble Glove (+8dex for both)

Your comments are appreciated! If you like the guides, please subscribe via email or feeds. Read quality guides only here at Ragnarok Job Guides!

2 comments:

  1. Heh, nice to know that my guide is here. But u shouldnt put Feel Ro custom items here while u were copying my guide xP
    Take care,
    Dago.

    ReplyDelete
  2. Yeah, I noticed you have a great guide so I posted it here for the general public. I have yet to edit all the guides here for the customs and so far I only finished about 15. I will be done by next week I guess.

    I hope you liked the site. Take care and Enjoy Ragnarok!

    ReplyDelete

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